grocery stores with free samples, bakeries + stores with day-old bread
different fast food outlets have cheaper food and will generally let you hang out for a while.
some dollar stores carry food like cans of beans or fruit
SHELTER
Sleeping at beaches during the day is a good way to avoid suspicion and harassment
sleep with your bag strapped to you, so someone can’t steal it
Some churches offer short term residence
Find your nearest homeless shelter
Look for places that are open to the public
A large dumpster near a wall can often be moved so that flipping up the lids creates an angled shelter to stay dry
HYGIENE
A membership to the YMCA is usually only 10$, which has a shower, and sometimes laundry machines and lockers.
Public libraries have bathrooms you can use
Dollar stores carry low-end soaps and deodorant etc.
Wet wipes are all purpose and a life saver
Local beaches, go for a quick swim
Some truck stops have showers you can pay for
Staying clean is the best way to prevent disease, and potentially get a job to get back on your feet
Pack 7 pairs of socks/undies, 2 outfits, and one hooded rain jacket
OTHER
first aid kit
sunscreen
a travel alarm clock or watch
mylar emergency blanket
a backpack is a must
downgrade your cellphone to a pay as you go with top-up cards
sleeping bag
travel kit of toothbrush, hair brush/comb, mirror
swiss army knife
can opener
Reblog to literally save a life
if there is a Dollar Tree near you, they have entire food aisles
Planet Fitness also has $10 memberships. you can shower and they have free food days! pizza night 1st monday every month, bagel tuesday the 2nd tuesday every month.
Save a life reblog
i am so glad that i renblogged this however so long ago. i saw this post and shared it with others in mind, but now i am the one who really needs this. id like to think of this as good karma i guess
also a good list if anyone ever needs to run away from home for whatever reason.
“A growing cluster of actors, musicians and viral internet stars have Fortnite in their crosshairs. The smash hit third-person shooter is free to play but generates mountains of revenue through in-game microtransactions. Those purchases lure avid Fortnite players to spend real-life cash on virtual cosmetic items, like special character skins (today: a winter skiing set!) and, most importantly, dance moves.
Now, Fortnite creator Epic Games faces two new lawsuits over dance moves: one from actor Alfonso Ribeiro, who played Carlton on the TV hit “Fresh Prince of Bel Air” in the 1990s and another from the family of Russell Horning, better known as “Backpack Kid,” who created a viral dance called “the Floss.” Horning’s lawsuit also names 2K Sports, maker of NBA 2K, for that game’s depiction of his dance. Earlier in December, rapper 2 Milly filed a lawsuit against Fortnite maker Epic over the game’s depiction of his dance move, the Milly Rock, which the game calls “Swipe it.”… ”
Games often overestimate how much a sword or an axe weighs, and the assumption that many people make is that this lump of steel in your hand is a great burden, although this assumption has been working is way out.
The simple fact of the matter is, medieval weapons are quite light.
The medieval Arming Sword, the single most common sword of the middle ages. One handed, ext to carry, you wouldn’t expect this one to be that heavy, and it isn’t. Arming Swords tend to weigh between 3 and 4 pounds / 1⅓ and 1.8kg, that’s it! This particular example weighs 3 lbs. 11 oz / 1.6kg.
The Longsword, a much longer weapon than the Arming Sword, as the name implies, and obviously much heavier. But it’s not.
Standard Longswords, especially later period ones designed more for thrusting (like the one pictured above,) can be shockingly light. They can weigh in the same range as arming swords, although they can weigh more as well.
Longswords tend to sit between 3 and 5 pounds / 1⅓ and 2.25kg, and this example is 3 lbs. 7oz. / 1.5kg meaning it weighs less than the Arming Sword pictured before!
The Rapier, a famously light and nimble weapon that is also clouded in a fog of incorrect assumptions. The rapier is a long weapon. This example measures 45 inches in the blade and isn’t even among the longest I’ve seen.
Including all that weight from the steel basket around your hand, and it starts to add up. Rapiers can however be quite light, so including the extremes of the spectrum you end up with a range of between 2.5 pounds and 5 pounds / 1.1 and 2.25kg. This particular example is on the lighter side, weighing 2 lbs. 13 oz / 1.3kg.
The Zweihander, the famous greatsword, surely this is a much heavier weapons! Well of course it’s heavier than the others, the entire thing is five and a half feet tall, however they are deceptively light.
Zweihander weigh, on average, 6 pounds / 2.7kg. That’s it, only 6 pounds. Some on the heavier side weigh about 7lbs / 3.1kg, but they rarely exceed that. This example weighs 6 lbs. 2 oz. / 2.8kg.
Moving away from swords, axes will surely be heavier, won’t they? Think again.
There is an important distinction between battle axes and wood cutting axes. Battle Axe heads tend to be thin, very thin, good for cutting flesh and bone, and easier to wield. Wood cutting heads are wider so as to be more robust, and split wood open more efficiently, and let’s not even talk about splitting mauls.
As such, one handed battle aces like this tend only to weigh between 1 and 4 pounds / 0.45 and 1.8kg. They can be very very light! The example is 1 lb. 7 oz. / 0.65kg.
Warhammer even tend to stick to that same range, between 1 and 4 pounds / 0.45 and 1.80. This example is 2 lbs. 8 oz / 1.15kg.
It’s only once you reach polearms that you begin getting heavier weights. The weights of a polearm is greatly changed by the length of it’s shaft, which can vary greatly, so these numbers will be somewhat more flexible.
Spears tend to be the lightest polearms, often weighing between 3 and 6 pounds / 1.⅓ and 2.7kg, with this example coming in at 4 lbs. even / 1.8kg.
Poleaxes, tending to be on the shorter end of polearms, also tend to be lighter. Interestingly, the examples I’ve seen are quite consistent, and all weigh between 6 and 7 pounds / 2.7 and 3.175kg, though greater variation is possible. This example weighs 6 lbs. 9 oz / 3kg.
Halberds tend to be even heavier, though examples in museums tend to have hafts that are too short simply for storage and display purposes.
As such, the weights tend to be somewhat off, however we know from period sources and good modern reproductions that properly sized balberds tend to be about 8 pounds. This museum piece fits the “too light” mould, and weighs 5 lbs. 10 oz / 2.5kg.
For the purposes of giving you (the reader) a proper appreciation of what the pike is, I elected to not use a museum photo for this one, so you can see their full scale.
The pike is a massive weapon, and these piles being used by reenactors in this photo are quite short. On the shorter end, they measured over 10 feet / 3m in length, and on the lookout get end occasionally hit 30 feet / 9.1m !
These could be the heaviest melee weapons typically used in medieval/renaissance warfare, and even these only weigh between 5 and 13 pounds / 2.25 and 5.9kg.
With your heaviest weapons only weighing 13 pounds at their most extreme, this paints a good picture of how light these hand weapons tended to be. Something for RPG and video game developers to keep in mind in the future.
– mod Armet
So what you’re telling me is that virtually every medieval weapon is out weighed by my CAT?
Heres the thing you gotta understand about statistics.
“Increases your chances by 80%” does not mean “there is now an 80% chance”.
If your chances were previously 10%, your chances are now 18%, not 90%.
if your chances were roughly 1%, they’re now just slightly less than 2%.
thats how that works.
Wow I don’t understand math at all
‘if you have a baby after 35, the chance of deformities goes up by 100%’ is a line I hear alot.
It goes up from .5% to 1%
To simplify: It’s the percent amount of the current factor.
In the starting example: 10% is the factor. 80% of 10 is 8, and then add together (increase by that): 10 + 8 = 18. Thus an 80% increase of 10% is 18%.
Similarly: 1% is the factor, it’s really the same as 10, just the decimal stepped over (10.0%, 1.00% // I know that isn’t really how numbers work, I’m just doing this for the visual). And thus, 80% of 1% then adding it on would be basically 1.8%
And finally, .5%. 100% of .5 is just that, ‘point 5′, or a half a percent. Two halves make a whole, and thus a single percent or ‘1%’.
Pretty easy to be honest… Though, it’s easy to get caught up in the statement and forget that, sometimes even when you know better.
Practical, every day use of maths: Not being dooped by dipshit marketing teams